12 Weird Things To Add To Your D&D Game

While I was out today I heard the song “12 Days of Christmas” and I thought it might be nice to make a list of 12 things that could be added to your fantasy RPG game this season:

1) Flowing Water: A river in which the water is bright purple. It has no arcane signature. There are many small insects and fish swimming in the flowing water.

2) Two bulettes fighting each other and completely uninterested in anything else. They are miniature.

3) A young mortician who wants to follow the party around and practice embalming the things slain by the PCs.

4) A forest where all the leaves are tiny slaadi tadpoles. They continually drop to the ground and then slither back up the trunk and out to the end of the branches.

5) A homesick piercer who wants to find his home cavern. You hear him crying and it sounds like nails on a chalkboard.

6) A scroll that, when read, immediately changes the words written upon it. Who knows what spell is actually contained in the scroll?

7) A group of bullywugs practicing for the championship swampball game. Everyone is enjoying themselves except the baby lizardfolk they are using as balls.

8) A farmhouse across the meadow that never gets closer, no matter how far the PCs walk toward it. When the group enters a new type of terrain the farmhouse appears on the other side of the meadow, behind them.

9) Along the road, every 3 miles, is a marker with arrows pointing to the nearest villages. One sign reads “Big Brother is Watching” with an arrow pointing in all directions.

10) A single wooden door. It has a rounded top, two iron bands giving it strength, and a large door knocker in the middle. There is no knob or handle. It stands alone in the middle of whatever type of terrain the party is traveling through. The cannot be opened. If a PC knocks on the door, it disappears.

11) A swarm of small crystalline crickets descending upon the wildflowers. When they land they cause so much glare from the reflections of their gem-like carapaces that the PCs cannot look directly at them.

12) A medium-sized hat made from a Grell’s Beak. If a PC puts the hat on they are filled with an insatiable hunger for 1d4 hours. If they eat the flesh of a sentient creature they will have excellent hearing while underground.

There you go – 12 weird things for your fantasy RPG. Perhaps they will act as inspiration for your game this month.

 

I hope you have enjoyed this post – I plan on posting at a more regular schedule from now on. Happy Holidays!

Until Next Time, I Wish You Good Gaming!

~DMSamuel

 

 

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